(This article originally appeared on GamesHub)
I am a tiny lo-fi pixelated body, wandering through a virtual rendition of the Queensland University of Technology. I’m here to see a symposium on game-making, held by Brendan Keogh, a Lecturer in the School of Communication, and a Chief Investigator in the Digital Media Research Centre at QUT. I am plopped outside the main building, at a bus stop. Pale yellow dots dissipate into the sky: the sun is setting as my character walks to the entrance.Â