Games
Arts Workforce Scoping Study interim findings indicate crisis across sectors
New findings illustrate that Australia's creative workforce is in a critical shape, facing recruitment and retention issues.
Powerhouse
Powerhouse Research Scholars Program 2025
Academic and independent researchers including those with established creative practices are invited to apply
From Björk to Blade Runner 2049: revisioning the future at ACMI
The Future & Other Fictions is a major new exhibition focused on screen culture’s ability to imagine a better world.
Escape room review: Earthrise One, Richmond
An immersive sci-fi adventure escape room.
Sydney game developers are getting weird, despite the risks
At SXSW Sydney 2023, local Sydney game developers discussed why weird games are so important, and why they persist in…
Accessibility is everyone’s responsibility
Don't leave it to the people with accessibility needs to do all the heavy lifting.
ACMI announces new programs for teachers and students for 2024
Amping up the digital literacy and creativity of students and teachers is a key focus for the national museum for…
10 key games industry jobs, and advice from experts who have them
Thinking about a job in the games industry? Read some expert advice from people working in specific roles.
Mind Games: crafting better conversations around mental health, gaming and tech
Immersive artist Darren Vukasinovic wants to see more nuanced conversations around mental health and video games.
So you want my arts job: Narrative Designer
Wondering who's behind the stories in video games? Narrative Designer Alexander Swords explains the scope of his job and player…